colt

Description
Year 3699 Worked for Slatebran, guarding slave shipments to the Zatar arena. Was captured and pressed for information by the Salt Mercenaries, eventually let go but they told him to go to the Kragg as a sort of banishment.
Year 3702 Working for Sardarno of the Sarma in the Security Council for good coin. Not slaving, anyways. Helped navigate the Titan Slayers from Kurusarma to the pyramids, aiding in the battle as well. Left the Kragg to pursue more meaningful work after being inspired by the Titan Slayers.
Year 3704 — The Fall On his way to Andes to settle into a quieter life, Colt stopped in Tear for the night when The Fall happened. The town was besieged by ghosts of ancient Zatar warriors. Colt defended the people through the chaos of the post-Fall world, becoming the only source of order the frightened villagers knew. He stayed.
At some point after The Fall, Vic passed through Tear. The two spoke, and Colt swore loyalty to the Order of the Night. Vic wanted him to relocate to Summergate, but Colt refused — he had found his place.
Year 3722 — The Dragon Slayers The Dragon Slayers encountered Colt on the road near Tear, where he was fighting off a group of Squelchers of the Flame. They helped him defeat the cultists, and afterward Colt hosted them at the Hangover Tavern. He answered questions about his time in The Kragg but never revealed his connection to the Order of the Night or why he had planted himself so firmly in Tear.